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4. Backstage Roaming
While this feature would not be needed in any match with count outs, having the ability to begin the match in the ring and fight your opponent back to the stage, through the gorilla position, back past the locker rooms, and out in the parking lot would be a sweet addition to any match that doesn’t limit you to reenter the ring within ten seconds.
Similar to fighting in the crowd this feature would realistically be limited but it would definitely be a welcomed addition nonetheless. Say you have another match with Chris Jericho after he refused to break his submission and say you now have a No DQ match against him, you would then be able to kick his behind essentially all over the arena and back again.
This feature opens the doors for more imaginative story’s and events to take place. New areas could be thrown in as part of a DLC pack and the environment could essentially keep growing with new places to go and unique things you could do in each environment.
3. Buried Alive / Casket Match
If there was one match every wrestler feared, that match would be the Buried Alive/Casket match. Over the years there has been many variations of this match but for some reason was taken out of WWE games. How cool would it be to have your created wrestler in a big time WWE main event like a Buried Alive match?
This match was always a high profiled match mostly always involving the undertaker and it was always awesome to watch. Now actually playing out a Buried Alive/Casket match would be that much more of an awesome experience. Having the amount of playable superstars at our finger tips added with the seemingly endless supply of created wrestlers there is no limit of how many different rivalries will be ended by burying their opponent alive.
Not to say WWE 2K14 did not have some great options for matches to be played, but recreating a Buried Alive/Casket match from the past or living out your own would be great addition for WWE 2K15 and future games to come.