GM Mode finally made its long-anticipated return in WWE 2K22, now called MyGM. As one of the most beloved and requested modes by the fans, GM mode hadn't appeared in the main series since SmackDown vs. Raw 2008 after debuting in SVR2006.

While it lacked in some aspects in its WWE 2K22 rendition (such as available match types and titles), the mode has been further expanded in the subsequent games, with several new and upgraded features.

As we've detailed in our in-depth guide to MyGM, the mode has a lot of interesting features, but you might be wondering: how does the new iteration of WWE 2K's MyGM stack up against the GM Mode from classic SmackDown vs. Raw games? What's better? What's worse?

We wondered as well, so we decided to create this ultimate comparison between MyGM and GM Mode. We spent a lot of time analyzing every single feature and minute detail of all appearances of GM Mode in SVR2006, SVR2007, and SVR2008, and we put together this side-by-side comparison table to see what are the similarities and differences with WWE 2K's renditions of MyGM.

We studied and compared all features and options across all games, including Setup of the GM mode, available Superstars, Draft, Roster Management & Stats, Titles & Rivalries, Show Booking & Playing, Reports & Ratings, and more. Enjoy, and let us know what you think!

GM Mode Setup

FeatureWWE 2K26WWE 2K25WWE 2K24WWE 2K23WWE 2K22SVR 2008SVR 2007SVR 2006
Brand Choice between... 7 brands (Raw / SD / NXT / NXT 2.0 / WCW / ECW / NXT Mutiny) 7 brands (Raw / SD / NXT / NXT 2.0 / WCW / ECW / NXT Mutiny) 6 brands (Raw / SD / NXT / NXT 2.0 / WCW / ECW) 5 brands (Raw / SD / NXT / NXT 2.0 / WCW) 4 brands (Raw / SD / NXT / NXT UK) 3 brands (Raw / SD / ECW) 2 brands (Raw / SD) 2 brands (Raw / SD)
Max. Players 4 4 4 4 2 3 2 2
Online Play
Choose Your General Manager * * *
Created Superstar as your GM
N. of Seasons Unlimited Years Unlimited Years Unlimited Years Unlimited Years Single Season Unlimited Years Unlimited Years Unlimited Years
Season Duration 50 Weeks 25 Weeks 25 Weeks 25 Weeks 15 / 25 / 50 weeks 52 Weeks 52 Weeks 52 Weeks
Difficulty Setting
Multiple Save Slots

*General Managers:

  • SVR2006: GM is not shown
  • SVR2007: Raw has Shane, SD has Teddy Long
  • SVR2008: Raw has The Coach, SD has Teddy Long, ECW has Tommy Dreamer
  • WWE 2K: Custom Selection between In-Game GMs + Created Superstar

Superstars & Draft

FeatureWWE 2K26WWE 2K25WWE 2K24WWE 2K23WWE 2K22SVR 2008SVR 2007SVR 2006
Custom Draft Pool
Set characters as Legends
Use Created Superstars Yes, custom popularity Yes, custom popularity Yes, custom popularity Yes, custom popularity Yes, custom popularity Yes, but low popularity Yes, but low popularity Yes, but low popularity
Customizable Stats All Stats All Stats All Stats All Stats All Stats Face/Heel Roles Only Face/Heel Roles Only
Customizable Attributes Only Created Superstars
Import Created Stables
Starting Budget Customizable Customizable Customizable Customizable $2,750,000 $10,000,000 $10,000,000 $10,000,000
Starting Draft
Draft Rounds 9-15 9-15 9-15 9-15 8-15 12-20 12-20 12-20
Skip Draft (Use Pre-Assigned Rosters)

Roster Management & Stats

FeatureWWE 2K26WWE 2K25WWE 2K24WWE 2K23WWE 2K22SVR 2008SVR 2007SVR 2006
Popularity
Roles (Face / Heel)
Superstar Classes
Stamina / Fatigue
Injuries
Morale Level & Requests
Superstar XP & Ranks
Superstar's Match Specialty
Mic Skill / Promo Skill
Superstars Stats Info
Win/Loss Records
Sign Free Agents
Sign Legends
Sign Enhancement Talent
Talent Scouts * * *
Contract Cost
Contract Duration Choice * * * * *
Release Superstars
Trade Superstars with other Brands
Draft After WrestleMania
  • *In WWE 2K's MyGM, Drafted Superstars receive permanent contracts, while Free Agents/Legends come with preset contract durations.
  • *From WWE 2K24, Superstars hired via Talent Scout will let you decide their contract lenght.

Titles & Rivalries

FeatureWWE 2K26WWE 2K25WWE 2K24WWE 2K23WWE 2K22SVR 2008SVR 2007SVR 2006
Championship Titles per brand 5 5 5 5 4* 4 4 4
Main Title (WWE/World)
Midcard Title (IC/US)
Women Title
Tag Team Titles *
Women's Tag Titles *
Choose Starting Champions All Titles All Titles World Titles World Titles World Titles All Titles All Titles All Titles
Vacate Titles ???
Custom Titles
Power 25 Ranking
Rivalries
Max. N. of Rivalries - - - - - 8 10 10
Max Superstars per Rivalry 4 4 4 4 4 4 4 2
Rivalry Fan Reaction
Set Rivalry Length
Choose Storylines for Rivalries

*In WWE 2K22, the Tag Team Titles and Women's Tag Team Titles were added to the game with Patch 1.09 when playing on Medium & Hard difficulties.

Show Booking & Playing

FeatureWWE 2K26WWE 2K25WWE 2K24WWE 2K23WWE 2K22SVR 2008SVR 2007SVR 2006
Pay Per Views 10 5 (All Crossbrand) 5 (All Crossbrand) 5 (All Crossbrand) 10 (All Crossbrand) 5 Monobrand + 4 Crossbrand 5 Monobrand + 4 Crossbrand 5 Monobrand + 4 Crossbrand
Weekly Shows Card ??? Easy: 3 matches + 2 promos
Medium/Hard: 4 matches + 3 promos
Easy: 3 matches + 2 promos
Medium/Hard: 4 matches + 3 promos
Easy: 3 matches + 2 promos
Medium/Hard: 4 matches + 3 promos
Easy: 3 matches + 2 promos
Medium/Hard: 4 matches + 3 promos
5 matches + 2 promos Raw/SD: 6 matches + 2 promos
Heat/Velocity: 3 matches
6 matches + 2 promos
Pay Per View Card ??? 6 matches in total (2 crossbrand + 2 per each brand) Easy: Each brand has 4 matches + 3 promos
Medium/Hard: Each brand has 5 matches + 4 promos
Easy: Each brand has 4 matches + 3 promos
Medium/Hard: Each brand has 5 matches + 4 promos
Easy: Each brand has 4 matches + 3 promos
Medium/Hard: Each brand has 5 matches + 4 promos
5 matches in total Monobrand: 6 matches
Crossbrand: Each brand has 3 matches
Monobrand: 6 matches
Crossbrand: Each brand has 3 matches
WrestleMania Card ??? Each brand has 5 Matches + 4 Promos Each brand has 5 Matches + 4 Promos Each brand has 5 Matches + 4 Promos Each brand has 5 Matches + 4 Promos 5 matches in total 5 matches in total 5 matches in total
Run B-Show (Heat / Velocity)
Match Types All combinations 1v1, 2v2, 3-way, 4-way 1v1, 2v2, 3-way, 4-way 1v1, 2v2, 3-way, 4-way Only 1v1 & 2v2 All combinations All combinations All combinations
Match Rules All Match Rules All Match Rules All Match Rules Most Match Rules Normal / Tables / Extreme Rules / TLC / HIAC All Match Rules All Match Rules All Match Rules
Title Match
Interference
Promo Types 9 types 8 types 8 types 5 types 5 types 15 types 15 types 11 types
Cost per Match & Promo
Auto-Book Show
PPV Specific Matches* EC & WarGames
Match Playing Play / Simulate / Spectate Play / Simulate / Spectate Play / Simulate / Spectate Play / Simulate / Spectate Play / Simulate / Spectate Play / Simulate / Spectate Play / Simulate / Spectate Play / Simulate / Spectate
Choose Attires ???
Choose Winner Only with Power Card Only with Power Card Only with Power Card Only with Power Card Only with Power Card
Spectator Camera Angles
Watch Promos
Simulate Entire Show

*PPV Specific Matches: eg. Royal Rumble, Elimination Chamber, Money In The Bank

Logistics & Side Activities

FeatureWWE 2K26WWE 2K25WWE 2K24WWE 2K23WWE 2K22SVR 2008SVR 2007SVR 2006
Cities / Locations
Choose Arena Venue / Size
Choose Crew
Choose Special Effects
Advertising / Promotional Activities
Training Exercises * * *

*WWE 2K24 onwards features a Training Promo Type, which allows you to increase the selected Superstar's Ring XP.

Reports & Ratings

FeatureWWE 2K26WWE 2K25WWE 2K24WWE 2K23WWE 2K22SVR 2008SVR 2007SVR 2006
Match Rating
Show Rating
Revenue Tracking
Fans Tracking
Fans Progression Graph
Total Available Fans Unlimited Unlimited Unlimited Unlimited Unlimited 9,000,000 10,000,000 10,000,000
Merchandise Revenue
News Feed / Journal
Social Media Feed
View Rival Show's Ratings
View Calendar / Schedule
View Previous Shows Cards
Simulate Days in Calendar

Other Features

FeatureWWE 2K26WWE 2K25WWE 2K24WWE 2K23WWE 2K22SVR 2008SVR 2007SVR 2006
Superstar Stats visible in Matchmaking
Superstar Messages / Emails Yes, with Replies Yes, with Replies Yes, with Replies Yes, with Replies Yes, with Replies Yes, Read-only Yes, Read-only Yes, Read-only
Commissioner Messages Yes, with Replies
(Triple H)
Yes, with Replies
(Triple H)
Yes, with Replies
(Triple H)
Yes, with Replies
(Triple H)
Yes, with Replies
(Triple H)
Yes, Read-only
(JR / JBL / Tazz)
Yes, Read-only
(JR / Tazz)
Yes, Read-only
(JR / Tazz)
Goals & Challenges
Hall of Fame
Power Cards
Affect Rival Show*
Reward Slammy Awards Slammy Awards Slammy Awards Slammy Awards Achievement + MyFaction Card GM of the Year Award + Extra Options GM of the Year Award + Extra Options GM of the Year Award
Starting Video Video Package Video Package Video Package Video Package Video Package Intro Cutscene
Ending Video ??? No No No Video Package Award Ceremony Cutscene Award Ceremony Cutscene

*Affect Rival Show:

  • SVR2006/2007: via Slander Promo
  • SVR2008: via Brand Invasion Promo
  • WWE 2K22: via Power Cards
  • WWE 2K23 onwards: via Power Cards and Shake-Ups

WWE 2K26 MyGM Missing Features (Updated)

These are the features that are still missing from WWE 2K's MyGM compared to the SVR GM Mode, as of WWE 2K26:

  • It's not possible to vacate titles
  • Contract Duration options are only available for Free Agents/Legends, not for Drafted Superstar
  • You can't choose Storylines for Rivalries, or decide Rivarly Length
  • There is no Calendar/Schedule (view cards and results of previous shows)
  • There is no Championship History
  • There is no Royal Rumble Match system

What do you think about 2K's rendition of GM Mode? Do the Pros outweigh the Cons? Are you excited to play the mode or disappointed? Let us know in the comments below!

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