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ENVIRONMENT:
The ropes no longer stay awkwardly still during matches; you slam someone and the ring reacts. Visually, new shaders and tech have been introduced to make the game look better than ever. The game stands out more, and it's not just the character models. There's a sharper quality to everything, which is especially noticeable in the character's faces. That's as opposed to SvR 2011's blurrier-looking faces. Shadows are also significantly better, as is lighting in general. Blood and sweat also have been improved with more realistic flowing and dripping.
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CAMERA ANGLES:
Camera angles more realistic than ever. No more of the camera "swooping in" for certain moves. They try to have shots which simulate a crane, camera man, or static cam. When walking back up the ramp, there is no more hard vertical-to-horizontal shift; instead, you get a slower, angled cam.
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ENTRANCES:
When a wrestler's entrance theme plays, it sounds like it would in the actual arena. For every title match, the ring announcer will introduce both wrestlers in the ring, after their entrances, and the ref will take the title from the champion and show it off to the opponent followed by the crowd.
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ALBERTO DEL RIO'S ENTRANCE:
His entrance starts out with Justin Roberts introducing his personal ring announcer Ricardo Rodriguez. Once that is done del Rios music hits and you see his limo come from the right side on top of the RAW stage (think JBL’s Limo). Del Rio then after honking the horn a few times gets out of the car posing all cocky till he goes down the ramp a lit bit, then his pyro goes off and Ricardo is announcing him the whole time.
WWE '12 - What's new: PRESENTATION AND GRAPHICS (All the info in one place)
- Details
- by Andy
- WWE '12 News